Whilst my friend Lauren has been working away on the environments for this personal project I have been working on the space craft that the character will be introduced to us in. So it turns out I can design space suits alright but I have no such talent when it comes to design the space shuttle to go with said suit. I have been struggling with this for over a week.
I even had to ask Lauren to chip in a doodle some ideas to get my own ideas flowing. But this seemed to work eventually and I have finally come up with a solution that both the client and I are happy with.
This is what I started with. I know it's a mess. But I thought about how I wanted the ship to appear and how I thought I could get away with it being simple, as the main focus would be the character. However, this wasn't entirely the case, as I soon realised that it was too simple and just stuck out like a sore thumb.
But it was all okay after a week and 2 days of ripping my hair out I came up with this and got the thumbs up from the client so I went ahead and created it. Admittedly it isn't quite as detailed as the suit, as like I said before it's not the main asset of the animation. I also thought that it would be okay to skip on some of the details, as we won't be actually zooming in close to the space pod at all throughout the animation, so you wouldn't even see the detail.
Overall, I'm really happy that I have managed to create something like this, as it is way out of my comfort zone and I've never focused on so much detail at one given time.
Now I can start to do some test animations.